

Once proration reached it's lowest point it doesn't matter if you keep spamming physical skills since it can't be lowered anymore, to counter this effect and recover damage I created this double smited combo in which Snipe keeps it's damage multiplier intact by adding some skills after the Save effect and with Paralysis Shot's 10% Stability buff + Smite we can spam a very strong combo. Moeba > Smoke Dust (save) > Bullseye (cons) > Paralysis Shot (smite) > Impact (cons) > Snipe (smite) > Holy Fist (swift) 6-digit snipes are possible with this method). The less physical skills dealt, the higher Snipe damage (use normal attacks or magic to get your smited Snipe's damage up to a 250% bonus from Proration, totaling a 300% smited Snipe.

This combo NEEDS Proration to be worth the 400 MP, it is good for soloing. Highest DPS combo due to magical/physical balancing and fastest casting repetitions by standing 2m+ afar from the target you don't activate the last move. Impact > Snipe (smite) > Holy Fist (cons) *After battles switch the bowgun to a staff for faster charging (set it as shortcut). *Skills with a + sign will be maxed in future level caps. Using BOW inflicts more status ailments, using BOWGUN increases power. Every 20 STR adds Stability +1% and every 5 STR adds Critical Damage +1%. Secondary stat: STR for additional stability & critical damage (both of these are hidden stats. * For a second xtal in 2-slot equipment use Metal Stinger xtals. Player-crafted Knight Armor Light Remodel DEX+7%/C111111 ~ ◇Boss Roga Gunners: 1st Anniv Bowgun III ATK+7%/C111111Īrtisan Arrow/ Elemental Arrows (Bow and BG) or Odd-Shaped Knife (Bowgun Only) Moeba > Smoke Dust (save) > Sneak Attack (cons) > Bullseye (cons) > Paralysis Shot (cons) > Snipe (smite) > Holy Fist (swift)Īrchers: 1st Anniv Bow III ATK+7%/C.DMG+7%/C.DMG+11
